1 day ago
After long discussions it has been decided that final version will remain a space themed coop roguelike, with character progression and unlockables. With a potential to host a public MMO server in future. At least that's the final decision...
6 days ago
Recently finished implementing the algorithm for random enemy ship generation. This should make it easier to create the new events and scenarios. Also implemented the Cloaking system - it makes your ship completely invisible and gives 100%...
28 days ago
Hi all. I'm still waiting for the new art for the submarine version. And for any feedback on any new bugs in the latest version. So in the meantime, I decided to make a new coop story mode for Tachyon. This one will be an FTL like story - w...
29 days ago
Multiple bugs fixed(clients should no longer loose server connection) Improved network performance Improved "Downloading server data" time. For modders: in config.cfg of the server UNIVERSE_SIZE is now replaced with UNIVERSE_WIDTH and UNI...
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started by debardvictor9 88 days ago